摄影平台已广泛用于摄影测量和机器人感知模块,以稳定相机姿势,从而提高捕获的视频质量。通常,阳性主要由传感器和执行器部件组成。可以将传感器的方向测量直接输入到执行器以转向适当的姿势。但是,现成的定制产品要么非常昂贵,要么取决于高度精确的IMU和带有霍尔传感器的无刷直流电动机以估计角度,这很容易在长期操作中累积漂移。在本文中,提出了一种基于简历的新跟踪和融合算法,专门针对自然界运行的无人机上的gimbal系统,主要贡献如下:部署到Jetson Nano平台上,将图像分为二进制零件(地面和天空)。 b)在3D中以3D为提示跟踪天际线和接地平面的几何原始图,以及IMU的方向估计可以为方向提供多种猜测。 c)基于球形表面的自适应颗粒采样可以有效地从上述传感器来源融合。最终的原型算法在实时嵌入式系统上进行了测试,并且在空气中进行了模拟和实际功能测试。
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We introduce anchored radial observations (ARO), a novel shape encoding for learning neural field representation of shapes that is category-agnostic and generalizable amid significant shape variations. The main idea behind our work is to reason about shapes through partial observations from a set of viewpoints, called anchors. We develop a general and unified shape representation by employing a fixed set of anchors, via Fibonacci sampling, and designing a coordinate-based deep neural network to predict the occupancy value of a query point in space. Differently from prior neural implicit models, that use global shape feature, our shape encoder operates on contextual, query-specific features. To predict point occupancy, locally observed shape information from the perspective of the anchors surrounding the input query point are encoded and aggregated through an attention module, before implicit decoding is performed. We demonstrate the quality and generality of our network, coined ARO-Net, on surface reconstruction from sparse point clouds, with tests on novel and unseen object categories, "one-shape" training, and comparisons to state-of-the-art neural and classical methods for reconstruction and tessellation.
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This paper describes the 5th edition of the Predicting Video Memorability Task as part of MediaEval2022. This year we have reorganised and simplified the task in order to lubricate a greater depth of inquiry. Similar to last year, two datasets are provided in order to facilitate generalisation, however, this year we have replaced the TRECVid2019 Video-to-Text dataset with the VideoMem dataset in order to remedy underlying data quality issues, and to prioritise short-term memorability prediction by elevating the Memento10k dataset as the primary dataset. Additionally, a fully fledged electroencephalography (EEG)-based prediction sub-task is introduced. In this paper, we outline the core facets of the task and its constituent sub-tasks; describing the datasets, evaluation metrics, and requirements for participant submissions.
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Action recognition models have achieved impressive results by incorporating scene-level annotations, such as objects, their relations, 3D structure, and more. However, obtaining annotations of scene structure for videos requires a significant amount of effort to gather and annotate, making these methods expensive to train. In contrast, synthetic datasets generated by graphics engines provide powerful alternatives for generating scene-level annotations across multiple tasks. In this work, we propose an approach to leverage synthetic scene data for improving video understanding. We present a multi-task prompt learning approach for video transformers, where a shared video transformer backbone is enhanced by a small set of specialized parameters for each task. Specifically, we add a set of ``task prompts'', each corresponding to a different task, and let each prompt predict task-related annotations. This design allows the model to capture information shared among synthetic scene tasks as well as information shared between synthetic scene tasks and a real video downstream task throughout the entire network. We refer to this approach as ``Promptonomy'', since the prompts model a task-related structure. We propose the PromptonomyViT model (PViT), a video transformer that incorporates various types of scene-level information from synthetic data using the ``Promptonomy'' approach. PViT shows strong performance improvements on multiple video understanding tasks and datasets.
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The Predicting Media Memorability task in the MediaEval evaluation campaign has been running annually since 2018 and several different tasks and data sets have been used in this time. This has allowed us to compare the performance of many memorability prediction techniques on the same data and in a reproducible way and to refine and improve on those techniques. The resources created to compute media memorability are now being used by researchers well beyond the actual evaluation campaign. In this paper we present a summary of the task, including the collective lessons we have learned for the research community.
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Understanding the 3D world from 2D images involves more than detection and segmentation of the objects within the scene. It also includes the interpretation of the structure and arrangement of the scene elements. Such understanding is often rooted in recognizing the physical world and its limitations, and in prior knowledge as to how similar typical scenes are arranged. In this research we pose a new challenge for neural network (or other) scene understanding algorithms - can they distinguish between plausible and implausible scenes? Plausibility can be defined both in terms of physical properties and in terms of functional and typical arrangements. Hence, we define plausibility as the probability of encountering a given scene in the real physical world. We build a dataset of synthetic images containing both plausible and implausible scenes, and test the success of various vision models in the task of recognizing and understanding plausibility.
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In this paper, we present a method for converting a given scene image into a sketch using different types and multiple levels of abstraction. We distinguish between two types of abstraction. The first considers the fidelity of the sketch, varying its representation from a more precise portrayal of the input to a looser depiction. The second is defined by the visual simplicity of the sketch, moving from a detailed depiction to a sparse sketch. Using an explicit disentanglement into two abstraction axes -- and multiple levels for each one -- provides users additional control over selecting the desired sketch based on their personal goals and preferences. To form a sketch at a given level of fidelity and simplification, we train two MLP networks. The first network learns the desired placement of strokes, while the second network learns to gradually remove strokes from the sketch without harming its recognizability and semantics. Our approach is able to generate sketches of complex scenes including those with complex backgrounds (e.g., natural and urban settings) and subjects (e.g., animals and people) while depicting gradual abstractions of the input scene in terms of fidelity and simplicity.
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Recent advances in deep learning techniques and applications have revolutionized artistic creation and manipulation in many domains (text, images, music); however, fonts have not yet been integrated with deep learning architectures in a manner that supports their multi-scale nature. In this work we aim to bridge this gap, proposing a network architecture capable of rasterizing glyphs in multiple sizes, potentially paving the way for easy and accessible creation and manipulation of fonts.
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Explainable artificial intelligence is proposed to provide explanations for reasoning performed by an Artificial Intelligence. There is no consensus on how to evaluate the quality of these explanations, since even the definition of explanation itself is not clear in the literature. In particular, for the widely known Local Linear Explanations, there are qualitative proposals for the evaluation of explanations, although they suffer from theoretical inconsistencies. The case of image is even more problematic, where a visual explanation seems to explain a decision while detecting edges is what it really does. There are a large number of metrics in the literature specialized in quantitatively measuring different qualitative aspects so we should be able to develop metrics capable of measuring in a robust and correct way the desirable aspects of the explanations. In this paper, we propose a procedure called REVEL to evaluate different aspects concerning the quality of explanations with a theoretically coherent development. This procedure has several advances in the state of the art: it standardizes the concepts of explanation and develops a series of metrics not only to be able to compare between them but also to obtain absolute information regarding the explanation itself. The experiments have been carried out on image four datasets as benchmark where we show REVEL's descriptive and analytical power.
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Selecting subsets of features that differentiate between two conditions is a key task in a broad range of scientific domains. In many applications, the features of interest form clusters with similar effects on the data at hand. To recover such clusters we develop DiSC, a data-driven approach for detecting groups of features that differentiate between conditions. For each condition, we construct a graph whose nodes correspond to the features and whose weights are functions of the similarity between them for that condition. We then apply a spectral approach to compute subsets of nodes whose connectivity differs significantly between the condition-specific feature graphs. On the theoretical front, we analyze our approach with a toy example based on the stochastic block model. We evaluate DiSC on a variety of datasets, including MNIST, hyperspectral imaging, simulated scRNA-seq and task fMRI, and demonstrate that DiSC uncovers features that better differentiate between conditions compared to competing methods.
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